Mazda Vs. Merc Vs. Weather In New World Of Speed Trailer

By BetaDaysUK

A new gameplay trailer has hit the interwebs today from My.com and dev’s Slightly Mad Studios (Project Cars) showing us its work in progress for the free-to-play MMO arcade racing game World of Speed. The video features the games digital representation of the Mazda RX-7 and Mercedes Benz 190E 2.5-16 Evolution battling it out around London (you may spot some recognisable landmarks) and in Blighty’s suitably drab weather conditions.

World of Speed will release this year, though no exact release date has been given as of yet. Those interested in taking part in the closed beta can sign-up here.

Source: Push-Start

    

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Preview: Secret Ponchos – Early Access (PC)

By BetaDaysUK

What’s your head worth?

Secret Ponchos is a competitive twin-stick shoot-out fest with MOBA styling’s set in taking in an isometric Old West world. Developed and published by the small studio of Switchblade Monkeys the game was announced at PAX East in 2013 then formed part of Sony’s PlayStation 4 press conference at E3 the same year. Since then the game has received a lot of interest and now this wagon rolls into PC via Steams Early Access initiative.

Pick a miscreant from four characters, partner up with another player to create a gang, albeit a small one, then head out to the digital frontier to find another like-minded couple and do them more harm than they can do to you in the time that’s allowed.

The game plays much like an online battle arena title as the classes selected play an important part of the game. Each of the characters posse has a unique trait, weapon and play-style. The four currently available are: ‘The Killer‘; a balanced all-rounder with medium range and movement speed with a six shooter and a throwing knife. ‘Kid Red‘; who’s a quick lad but deals light damage however does have a mean arm to throw sticks of TNT! ‘The Deserter‘ has better range, but slower rate of fire/movement but carries a deployable medic bag, then finally the ‘The Phantom Poncho‘. The mysterious Phantom uses a double barrel shotgun and is a lethal whip wielder able to stun at a good range.

Like Team Fortress 2 (a game the developers have stated as an influence), the title plays the most fun when understanding your buddies and baddies abilities because working effectively with your cohort will win the duel-duel (double-duel?). Playing as the ‘Phantom Poncho’ for example you’re able to use your whip to snare or stun the enemy while a ‘Deserter’ class can then impale an opponent dealing an impressive 1-2 of massive damage. This is not a game to play lone wolf – unless the match making is broken …which it is from time-to-time.

On the subject of bugs the game is still in it’s “Early Access” cycle so as you would expect it has some stability issues and as well as absent features. The game will crash out from time-to-time or you’ll encounter ‘quirks’ – such as if you’re in the lobby on your own you can force the match to start with just your character leaving you to wonder the badlands on your lonesome.

Three maps are available to duke it out in. This is quite a small amount, but each does offer a different scale, style and are well crafted enough to allow for plenty of choke points or spots to hide and ambush an opponent using the cover, such as behind barrels and walls. These items are however destructible so you do have to pick and choose your hideout wisely. Although a player’s health doesn’t regenerate, around the map, you’ll also have access to random pick-ups that spawn (along with other perks).

At the end of the round, doing well in a match allows you to level up and to increase a characters reputation/notoriety. This progression results in points to spend on boosting the base stats and abilities of your character (movement speed, fire rate etc).

The Good

Graphically Secret Ponchos is slick and polished. The characterisations are amazingly animated, look detailed and have a fun Gorillaz-esq style to them. Levels and environments are created with a lot of care and attention to detail. Touches like bottles on tables in the saloon can be shot/knocked are small, but add to the overall feel. Aurally the music is a real highlight with selection of distinctive western style melodies that are both catchy and memorable. The four characters are also well balanced towards each other and give a solid learning curve that when you proficient prove complementarily to your duelling partnership and to be feared.

Currently the game has no keyboard and mouse support, but thankfully the game works really well with a twin-stick controller (either Xbox 360 or DualShock game pads). Controls are responsive and layout is intuitive/easy to pick up and play after only a few minutes of game time.

The Bad

The biggest issue, and one I completely understand how it has occurred, is that the game doesn’t have enough bodies playing, making its matchmaking at ‘off-peak’ times decidedly difficult. When you do manage to play, the only team sizes are 2-vs-2 and in addition having only one flavour of game mode available, Domination, does tend to make things go stale shortly. Four playable characters and three maps, as wonderful as they are to play and look at, are too few to allow you to get stuck in or hold your attention for any duration. If you do wish to hone your skills away from real people, the offline practice mode consists of a measly match against constant respawning lifeless and stationary opponents. This brings us on to….

The Ugly

The unattractive truth is that Secret Ponchos is a toothless prospector; the game is missing a lot but knows where the gold is! Players will need to be patient before we can finally hit pay dirt.

Number 1 on the Wanted list has got to be increasing the team sizes. Four players (2 vs. 2) is simply not enough. Next new characters and game modes are also needed. Stable mates of any such game of this ilk should include free-for-all or even some sort of capture the flag/objectives are needed. The maps I also feel should be more interactive and have elements that can be used against your opponents – such as TNT crates that explode, or some sort of hunters traps that stun.

After this the top priority for the devs should be adding AI and then using them to craft s a singleplayer experience with a narrative (as these characters are crying out for a back story or an adventure) or even better still co-operative mode with you and a buddy, Butch and Sundance against the ‘horde’ of desperado’s.

Options are woefully missing from the menu for the basic and usual technical titbits you’d expect from a PC game. No interface exists for changing the screen resolution; this is instead managed via a keyboard combination, nor an option to even quit out of the game at the time of writing.

It appears although not implemented that eventually you’ll be able to see how you stack up against your internet brethren in official league tables. At the moment the Leaderboard to check your standings against other players, ‘Blood Bets’, gang management and an Online Store for what appears to be character customisation lead to nowhere.

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Verdict

So what does the future hold for Secret Ponchos? Well although Switchblade Monkeys have confirmed very little of a development timeline, they have said that many of the wish list (maps, modes, AI and even split-screen etc) are coming to the game at launch. Two more characters are due. A lady Matador appears in promotional material who is seen to be lightning fast, but has to utilise melee attacks only, and the other being teased by the development team is a “Trapper” (whom I envisage as a brawler Davy Crocket type fellow) who they hint at will be able to lay suitable ambushes for other dastardly outlaw types. As well as new characters and more maps are mentioned throughout development and more post launch to expand the universe they’ve created.

Secret Ponchos is not a bad game. It’s not an overly buggy game. It’s just a very early release of something that could be amazing. For the money and its status I’m not expecting League of Legends or Team Fortress, but at this moment it just has too few ways for you to die in the Old West. The game is paper thin, but on that paper it has jotted down some good ideas, created some wonderfully presented art work and a detailed treasure map for its planned journey ahead.

Those that are keen to get in on the ground floor of a new game, work with the developers to find bugs and perfect character balance will be appreciated, however if you are looking for something you can get your teeth into you most definitely will want to wait.

Secret Ponchos is available now on PC Steam Early Access with a full release for both PC and PlayStation 4 coming “this fall”.

Source: Push-Start

    

Teaser & (VERY) Early Look At Warhammer 40,000: Eternal Crusade

By BetaDaysUK

Like an intergalactic transport ship, you wait for ages and two come along! Earlier we reported that Focus Home Interactive would be releasing an FPS title set in the Games Workshop’s universe called Space Hulk: Deathwing and now we can see some new footage for another Warhammer 40k game, but this time it’s a free-to-play 3rd-person, PvP-focused Action-MMORPG from Behaviour Interactive called Warhammer 40,000 : Eternal Crusade. To be honest as you can see from the work in progress videos the game is in its very very early alpha stages at the moment, but it certainly does have potential I think!

Warhammer 40,000: Eternal Crusade sees players selecting one of four factions to fight others for control of an open and persistent world. Claiming territories via these battles earns you the right to customize and improve characters via a progression system said to be drawn from Warhammer 40,000 lore. Engage at range in vehicles or go fight with the hand-to-hand trademark Chainswords.

A Space Hulk size of more early alpha footage can be viewed at the official YouTube channel. For more information on the game or if you wish to purchase a founders pack, visit the official website.

Warhammer 40,000: Eternal Crusade is being developed for PC, Mac, and SteamOS to release late 2015 (although they note they are also planning on releasing the game for next-gen consoles).

Source: Push-Start

    

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First Trailer For New FPS Title, Space Hulk: Deathwing

By BetaDaysUK

Today is a good day for fans of Storm Bolters and Power Fists! If you’re not a fan of these or think they are some sort of devices purchased from Ann Summers, you may not be interested to know that a new title set in Games Workshop’s Warhammer 40,000 universe is being developed by Streum On and published by Focus Home Interactive and co-produced with Cyanide Studio.

Space Hulk: Deathwing is a first person shooter that puts you in charge of a ‘Librarian of the Deathwing‘. Now to be clear, these are not your usual ‘shushy’ people found in your local book depository – these are power armour wearing chaps and mean serious business. Don’t believe me? Just check out the beautiful Unreal Engine 4 in-game début trailer below:

No release date has been announced for Space Hulk: Deathwing, but expect it to release sometime this year for the PC, PS4 and Xbox One.

Source: Push-Start

    

New Gameplay Trailer For ZOMBA, Dead Island: Epidemic

By BetaDaysUK

Deep Silver and Stunlock Studios’ zombie online multiplayer battle arena title Dead Island: Epidemic has been doing the rounds in closed beta for a few months now. If you’ve not had a chance to see it in action with the launch of patch v0.4 comes a new gameplay trailer which explains what the whole game is all about.

Those interested in playing and slaying with friends against the undead horde (or other players AND zombies), you can either purchase a founder pack for guaranteed closed beta entry, or sign-up via the official site for a chance to gain access.

Dead Island: Epidemic will be “free-to-slay” when launched. No details as to when that exactly will be.

Source: Push-Start

    

New 60 FPS Battlefield: Hardline Multiplayer Trailer

By BetaDaysUK

Over the coming months YouTube, the super video sharing website and home of millions of funny cat clips, has announced they’ll be rolling out a new feature that’ll allow creators the option to upload videos in 48 and even 60 frames per second. Hot off this news, EA and Visceral Games have taken advantage and released a new multiplayer trailer for the upcoming cops vs. robber’s shooter Battlefield: Hardline. Check out the footage in all of its glorious flicker free loveliness:

Battlefield: Hardline launches October 21st on PC, PS3, PS4, Xbox 360 and Xbox One.

Source: Push-Start

    

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First Playable Games Announced For EGX London

By BetaDaysUK

Eurogamer have revealed the first list of who’ll be attending the Eurogamer Expo 2014 event and what will be playable on the floor when the Earls Court doors open this September.

  • 2K Games – Borderlands: The Pre-Sequel, Evolve
  • Activision – Destiny
  • Boneloaf – Gang Beasts
  • David Amador – Quest of Dungeons
  • Delve Interactive – Poncho
  • Electronic Arts – Battlefield Hardline
  • Futurlab – Velocity 2X
  • Gaijin Entertainment – War Thunder
  • Introversion Software – Prison Architect
  • Microsoft Studios – Fable Legends, Forza Horizon 2, Halo: The Master Chief Collection, Project Spark, Sunset Overdrive
  • Mike Bithell – Volume
  • Phigames – TinyKeep
  • Rumpus Animation – The Adventures of Bertram Fiddle
  • Sega – Alien: Isolation
  • Square Enix – Nosgoth
  • TinyBuild Games – Bit Brawlers, Fearless Fantasy, No Time to Explain, Speed Runners, Spoiler Alert
  • Tom Francis – Heat Signature

Further announcements from Sony and Nintendo, as well who will be holding developer sessions, are expected soon. More information can be found at the EGX blog.

Eurogamer Expo 2014 runs from 25th to 28th September at Earls Court, London. Around 80,000 people are expected to attend so if you’ve not got a ticket, now would be a good time!

Source: Push-Start

    

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New Trailer Revealing Specimens Of Killing Floor 2

By BetaDaysUK

Tripwire Interactive’s Killing Floor has been a frequent top seller on Steam and even more so around this time of year in the Steam Summer Sale. The co-operative shooter was first released as a mod for Unreal Tournament 2004 before getting a retail release in 2009 – which subsequently went on to shift more than 1 million copies. Now five years on a follow up was inevitable and today we get a better look at the ‘Zeds’ (the grotesque mutants) who are lurking about the Parisian streets in a brand new trailer for Killing Floor 2.

No release date has been confirmed by developer/publisher Tripwire Interactive, but they have advised we can expect it on PC and SteamOS.

Source: Push-Start

    

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Team Fortress 2 Update Gets Amazing New Not So Short, Short Video

By BetaDaysUK

Valve and the folks behind Team Fortress 2 have created a video using the Source Filmmaker highlighting a new elaborate 15-minute animated adventure for the hapless RED team called “Expiration Date“. It has action, romance, a montage and mutant bread. What more could you ask for?!

The created film also serves a purpose to advertise the latest update to the game, dubbed Love & War, that features (as well as the usual fixes) 15 new co-operative dancing emotes, achievements, 5 new weapons and 43 bits of cosmetic kit – some of which are bread based. A full list of the update and additions can be found here.

The free update is available now on Team Fortress 2. TF2 is free-to-play title on PC, Mac and Linux.

Source: Push-Start

    

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PC Closed Beta Application Available For Ubisofts The Crew

By BetaDaysUK

Ubisoft’s delayed (aren’t all Ubisoft games delayed?) massive continent spanning driving game, The Crew, are accepting applications now for a closed beta that is due to start July 23rd.

Developed by the team behind Test Drive Unlimited and Driver: San Francisco, Ivory Tower and Ubisoft Reflections have created an open-world recreation of America to race and play around in. Check out the latest coast-to-coast trailer below to give you a feel as to what you can expect.

Although I was underwhelmed when I checked out The Crew at Eurogamer Expo last year, I’m optimistic they’ve taken the time to re-tune (pun intended) some of the issues.

The Crew is scheduled for release this on November 11th for PC, PlayStation 4 and Xbox One.

Happy racing and bug hunting.

Source: Push-Start