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The Secret Life Of A Foodstuff. I Am Bread Trailer

By BetaDaysUK

Have you ever wondered what happens in your home when you’re not around? Ever find your possessions in a mess with jam smeared all over your furniture? Don’t call Ghostbusters just yet as I think the BAFTA award winning indie company Bossa Studios, makers of the enjoyable and cack-handed fun Surgeon Simulator 2013, may have the definitive answer! I am Bread in its own words is “the beautiful story of one slice of bread’s epic and emotional journey as it embarks upon a quest to become toasted”. Reminiscent of the equally crazy controlled cephalopod mollusc in disguise game Octodad, players must navigate a house using your clumsy digits to find the meaning behind your doughy existence (I suspect) and have some fun with physics.

I am Bread is available to pre-order on Steam with Early Access launching 3rd December.

Source:: Push-Start

      

The Crew - Launch Trailer

The Crew Launch Trailer Peels Out

By BetaDaysUK

Everybody knows that you can’t have a game launch these days without a launch trailer. Ubisoft, as the current champion holders for T.P.M. (trailers per minute) do not disappoint with this gorgeous CGI submission for its MMO “CAR-PG” racer, The Crew.

The Crew releases tomorrow, December 2nd, for the PC, PS4, Xbox One and Xbox 360. For more information on the game check out our previous coverage including closed beta thoughts here.

Source:: Push-Start

      

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The Crew Game Director Talks Post-Beta Changes And Community Feedback

By BetaDaysUK

Ubisoft would appear to be on the offensive! With some mainstream bad press off the back of Assassin’s Creed Unity (I still can’t play it on PC) the company seem to be keen to reassure Joe Game Buying Public that its new online car MMO IP, The Crew, is in safe hands. The games director, Stéphane Beley, has taken to YouTube to answer directly some of the communities hot topics and also talk changes/implementations made after the recent beta. Will the launch go smoother than a Lionel Richie song, or will it be like a NASA rocket? Find out next week.

As a bonus I’ve also added an exclusive The Crew remix of Andy C & Fiora’s “Heartbeat Loud” which’ll feature in-game. If you’re a D&B-head, you’ll no doubt get a kick out of this track.

The Crew will release for the PC, PS4, Xbox One and Xbox 360 on December 2nd. For more information on the game, check out our previous coverage including closed beta thoughts here.

Source:: Push-Start

      

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Comprehensive 101 Trailer And Console Open Beta Details For The Crew

By BetaDaysUK

Revving closer to launch, Ubisoft have released a “101” trailer covering everything you need to know about it’s upcoming MMO CAR-PG (see what they did?), The Crewand boy does it have a lot to cover in 8 minutes.

Those PlayStation 4 and Xbox One owners who’d previously missed access to the beta will be happy to learn all can burn some rubber in the open beta from next Tuesday November 25th, through to Friday November 28th. To play simply head over to the PlayStation or Xbox One dashboard and look under the “Games” page.

The Crew will release for the PC, PS4, Xbox One and Xbox 360 on December 2nd. For more information on the game, check out our previous coverage including closed beta thoughts here.

Source:: Push-Start

      

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Second Part Of Tripwire Interactive’s Dev Diary On Killing Floor 2 Gore

By BetaDaysUK

Developer and publisher Tripwire Interactive are back talking about the dismemberment and evisceration tech behind its upcoming sci-fi/horror competitive co-op title, Killing Floor 2. In the new dev diary we hear again from the team who explain a little more on how the dynamic M.E.A.T. system (massive evisceration and trauma) works, and what it looks like when used in conjunction with some of the different weapon types.

Killing Floor 2 is coming to PC and SteamOS in 2015. For more information on this title, checkout our previous coverage of the game here, including part 1 of the development diary.

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Cyberpunk Satellite Reign Blade Running To Steam Early Access

By BetaDaysUK

5 Lives Studios have released a new trailer for its dystopian cyberpunk real-time action-strategy game Satellite Reign. After a successfully backed Kickstarter campaign last year, the Australian based studio are happy to announce that the game is coming to Steam as part of the platforms Early Access program.

The game is a real-time, class-based strategy title which sees you control a team of four operatives, each with distinct and unique abilities. Players must collectively battle for control of a fully simulated, living cyberpunk city. 5 Live Studios collectively have previously worked on such notable games as GTA IV, Darksiders II, L.A. Noire and (most importantly) Syndicate Wars.

Satellite Reign launches on Steam Early Access in December 2014 for PC, Linux and Mac.

Source:: Push-Start

      

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Kickstarter: The Black Glove Fails To Get Hand On Enough Cash

By BetaDaysUK

As the timer ran down, Day For Night Games managed to secure under half of the Kickstarter funding it required to get its surreal fourth dimensional ‘timey-wimy’ game The Black Glove successfully backed. In an update from the ex-Bioshock team they wished to thank everyone involved but advised that they would not be starting another campaign to seek further money.

All is not doom and gloom as the company “mean to fight like hell to keep it from being cancelled” by reaching out seeking potential partners for getting the title published. Creative Director Joe Fielder went on to urge backers and fans to sign-up for the news letter at the official site or follow on twitter for further updates on The Black Glove.

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The game would have seen you play as a curator to a 1920’s theatre called The Equinox. Your job would have you traversing time to alter the past aiming to restore the site, and it’s failing artistic residents, to a prime whilst avoid roaming creatures.

The Black Glove was intended for launch on PC and Mac. A PS4 version was later added to the Kickstarter campaign along with plans for Oculus Rift support.

Source:: Push-Start

      

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Season Pass Sizzle Trailer For The Crew

By BetaDaysUK

As reported last week Ubisoft will be selling a season pass along side its launch of its MMO racer, The Crew. Beyond just the boring list of what we can expect for our £20 over the next 9 or so months, a new trailer has hit the tarmac today showing off all the exclusive kits, stickers and pimped cars that’ll be featured in the upcoming DLC’s.

The Crew will release for the PC, PS4, Xbox One and Xbox 360 on December 2nd in North America and the 5th across Europe. Each pack will be available for purchase on its own for £5.49, or all packs can be purchased as part of the Season Pass for £19.99. The Crew Season Pass will be available for all systems or can be purchased in a bundle with the main game as part of the digitally distributed The Crew Hold Edition. Being a Season Pass holder will award you exclusive cars at launch and gain early access to each of the four car packs one week in advance.

For more information on the game, check out our previous coverage including closed beta thoughts here.

Source:: Push-Start

      

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#BlizzCon 2014: Look out Team Fortess! Blizzard Announce Overwatch.

By BetaDaysUK

World of Warcraft makers Blizzard have announced a new near-future set class based first person shooter at this weekends BlizzCon event. Called Overwatch the game will feature twelve classes (although Jeff Kaplan, Overwatch’s lead designer and VP did allude that more will follow) each with a different style of appearance and function. Many similarities can be made between the announced title and a certain other popular team game *cough* TF2 *cough*, however that one being 7-years old (!) Overwatch sets to update the ‘play your role’ shooter that Valve created. Overwatch shares “spiritual continuity” with the companies long in development and cancelled MMO, Titan. Reports suggest that the game as we see it is a reworking, albeit a hefty one, of the intended PvP mode.

The two team modes announced so far are Payload: an objective game in which one team needs to escort a bomb to a delivery point, and Point Capture: a traditional hold the objective mission having players aiming to secure control zones until time runs out. Accompanying the stunning Pixar-esq cinematic (above), a ton of gameplay footage has been released and even some lucky people at the show got to get hands on:

Overwatch will be coming “100%” to PC. No details were shared on the games business model (free-to-play, purchase or subscription), nor have any plans for a console version been decided …or importantly if the game will feature hats. I’m keen to check out the game when it’s available as it looks like Blizzard have done a good job at creating characters. From the twelve announced I think I’ve already found a few I’ll enjoy playing.

Overwatch starts beta testing next year. Those interested can sign-up here.

Source:: Push-Start

      

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PAX Australia 2014: Star Citizen Shows Off New FPS Module

By BetaDaysUK

At last weekends PAX Australia event, Chris Roberts showed off the latest addition to its CryEngine powered persistent-world super space pilot simulator, Star Citizen. The Wing Commander developer was on hand giving the public a first look at the long talked about first person module for the game. The gameplay not only offers a look at a conventional head-on team vs. team incursion, but with a flick of a switch the gravity on the ship is turned off and it soon becomes a very tactical Zero-G fire fight.

No confirmed release date for this module. You can buy a ship now for as little as $45.00 which also gets you the final game and beta access. Star Citizen‘s estimated retail release date is expected on PC and Linux sometime in 2015.

Aim for the head, shoot for the stars!

Source:: Push-Start